At 01:03 PM 12/22/94 -0600, Linas Vepstas wrote:
>> From: Jan Hardenbergh <email@example.com>
>> To: www-vrml <firstname.lastname@example.org>
>> Subject: Re: VRML, the client and the third component
>> Date: Tue, 06 Dec 94 15:35:00 E
>> > Take a dig through the archives;
>> Yes, I looked through the series: Re: VRML MUD's & Interaction
>> > As I recall, we sort of tacitly
>> > decided not to decide this issue quite yet -- first, we're going to
>> > worry about getting the basic viewer technology up and running, then
>> > worry about the harder problems like this...
>> That's fine. But this sort of global picture needs to be kept in the
>I'm willing to put together a spec/faq/digest for the interaction,
>animation and mud/moo issues, if someone volunteers to provide a
>URL - home for the resulting document (our IBM types are picky about
>what goes out on their corporate web server).
>Also -- a show of hands from everyone please -- let me know if you
>think this would be a waste of time, or is a useful undertaking.
/ \ Bill Posner, CBS/CBI
/ KBT \ Senior Project Manager
---------- Knowledge Based Technologies, Inc.
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Its the information highyway, sure, but I sometimes feel I'm
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