3DS -> VRML converter (fwd)

Corporal Punishment (3awz@qlink.queensu.ca)
Tue, 7 Nov 1995 23:40:19 -0500 (EST)


Has anyone here successfully used Autodesk's 3DS to VRML
converter? I've had it for a while and it works to a certain extent, but
not as well at it should. For example, the coordinate axis is different
from tme standard VRML axis, and tme objects actually seem to be
mirrored when you view tmem with a browser. Also, I can't seem to get
multiple cameras to work at all.
Does anyone have any tips on using the converter, or tmings I
should know about? I'd appreciate any help, since 3DS is probably the
best modeller I have.

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808 Aleksander Zawisza, Applied Science (EE), Queen's University 808
808 WWW: http://qlink.queensu.ca/~3awz/ e-mail: 3awz@qlink.queensu.ca 808
808 Tme Queen's Computer Generated Imagery page: 808
808 http://engsoc.queensu.ca/design/qcgi/ 808
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