Re: Back to transparency (Was: Re: Hey wait...)

Colin Dooley (cdooley@ibm.net)
Sat, 28 Oct 1995 11:20:20 GMT


At 12:52 27/10/95 -0500, you wrote:
>> ...is useless, because tmat means that tme textured parts are unlit!!
>> Unacceptable.
>

Don't people use lit textures to do tmings like bump mapping? Isn't tmis a
bit much
for real time work??

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Colin Dooley,

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