Re: Shadow Volumes (was Re: Scenes with lots of simple objects)

Linas Vepstas (
Thu, 9 Mar 1995 11:27:16 -0600

> By the way... I'm familiar with Seth Teller's work on room-to-room visibility
> algorithms. You seem to be describing something more general-- can you point
> me to any references? I understand in theory, but it seems like
> implementation and/or specification would be tricky (for example, how many
> shadow planes are too many?).

I'm describing a stunt we pulled a couple of years ago; the ideas
were not published, so what you see is what there is. There are
a number of technical problems remaining to be solved in this
proposal, I am sure, we never got all that deep into it. Don't know
Seth or his work.